Files
Bolsha9Kapl9/src/modules/glsl/raymarchingVert.glsl
T
2022-05-17 19:30:09 +09:00

6 lines
124 B
GLSL

varying vec2 v_uv;
void main() {
v_uv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}