Create README.md
This commit is contained in:
32
README.md
Normal file
32
README.md
Normal file
@@ -0,0 +1,32 @@
|
||||
# ABOUT
|
||||
In this application, the Raymarching spheres have collision detection.<br>
|
||||
This allows the spheres to be dispersed using the mouse.
|
||||
|
||||
What we are doing is the same as the application we created before. However, the code is more sophisticated.<br>
|
||||
https://github.com/nemutas/r3f-normal-color
|
||||
|
||||
https://nemutas.github.io/r3f-water-drops/
|
||||
|
||||

|
||||
|
||||
# Reference
|
||||
This is a technical document on Raymarching. They are all very easy to understand and are excellent documents.
|
||||
|
||||
* [wgld.org](https://wgld.org/d/glsl/g008.html) - Japanese
|
||||
* [Inigo Quilez - articles](https://www.iquilezles.org/www/index.htm)
|
||||
* [Raymarching simple scene #48](https://www.youtube.com/watch?v=q2WcGi3Cr9w&t=6s)
|
||||
* [Live Coding and Alien Orb - Modeling & Shadows](https://www.youtube.com/watch?v=b0AayhCO7s8&t=416s)
|
||||
|
||||
Physics simulation using use-cannon.
|
||||
|
||||
* [BestServedBold Christmas Baubles](https://codesandbox.io/s/bestservedbold-christmas-baubles-zxpv7)
|
||||
|
||||
# License
|
||||
|
||||
This source code is not MIT License.
|
||||
|
||||
❌ Commercial use is prohibited.<br>
|
||||
❌ Redistribution is prohibited.<br>
|
||||
❌ Diversion is prohibited.(Incorporate all of the code into the project, etc.)<br>
|
||||
✅ You can look at the application and reproduce the representation.<br>
|
||||
✅ You can use parts of the code.
|
||||
Reference in New Issue
Block a user